I originally found out about Klonoa when I was much younger. Lunatea's Veil was on one of those PS2 demo discs that came with gaming magazine issues. When I played both available visions (Jungle Slider and Sea of Tears), I was immediately infatuated with the game and eventually had the full version purchased for me. Unfortunately, I was too young or probably didn't care at the time to truly appreciate the game, as well as see the message and meaning the story had to offer, but I still enjoyed the game immensely.
Jump to present times, where once I completely understood everything about Klonoa, I couldn't stop thinking about him and his destiny. I grew up to be a very sensitive and compassionate individual, and that compassion even extends to fictional characters, as silly as that may sound. Even so, I enjoy being able to feel this way. I never wanted to grow up to be a cold and distant person that seemed indifferent to others' feelings. It's hard to explain, but I guess I've always wanted to be known as a "good person" in this world.
Either way, this is the reason for the project I started. An illustrated retelling of games in the Klonoa series in a specific timeline, ending with a final story to conclude it, as well as someone who could always be there for Klonoa himself. Combating anguish and despair, I believe that closure is one of the most important factors that a mind can experience to alleviate stress and worry. No matter what the truth may be, painful or happy, the truth is absolute. You wouldn't have to endure that one question constantly asked over and over in your mind for the rest of your life.