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Why did they stop making this?

Started by Alexinator, December 26, 2015, 11:57:00 AM

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Graystripe2000

Hopefully the guy was taken care of after SL shut down. Faking stuff, and lying to their bosses just to take their money is NOT OK!
Quote from: Aura24 on August 10, 2016, 12:53:06 PM
Never... cared? Never cared-cared..... never c-cared about his projects??!!
You did see that this is ShiftyLook the guy's talking about, right?
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Aura24

Quote from: Windbullet on August 10, 2016, 01:42:59 PM
Hopefully the guy was taken care of after SL shut down. Faking stuff, and lying to their bosses just to take their money is NOT OK! You did see that this is ShiftyLook the guy's talking about, right?

I did, yea.
Administrator, Founder, and Fan of Klonoa.
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the_darai

Wow. Who keep putting these people in charge of these projects that we care about, only to have to dash our dreams?


Mobotropolis

I would say I'm astonished but not really. The right boss can make or break a project.

I could see trouble coming, though. It just seemed like a generally bad idea to put so much into two series (Bravoman and Wonder Momo) when you're trying to find/test the market for 18-20. It's disappointing that series that could have been great didn't really stand a chance with that business model. Not just Klonoa. Dig Dug (which apparently there were plans for), Katamari (which is not quite dead yet), and Legend of the Valkyrie were also doing pretty well.

I would've liked to have seen something similar to CN's first run of Cartoon Cartoons where they allowed many different teams to pitch a pilot and then fans (and executives) voted for which ones were further developed into a web-series/game. 24 shorts were released for Bravoman and Mappy (Wonder Momo got a separate series). That could have easily covered all of the offerings.

Klonoa13

And yet because they had such a DOUCHEBAG taking over Shiftylook, that's not going to be a thing now unless Bandai Namco decides to bring it back...Which I don't expect them to.

ILoveKlonoa

Quote from: Windbullet on December 26, 2015, 12:48:05 PM
They spent too much on advertising before launch
Haha, sure. ;) It's the same company who made Pacman. What HUGE amount of advertising they did surely wasn't too much, considering that Pacman made them rich.
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