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Tails Post-Mutation (Formerly Project MUTANT) (Work-in-progress Prototype)

Started by Graystripe2000, July 15, 2020, 08:12:34 PM

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Graystripe2000

Decided to make a twitter account for the game to help keep track of updates better.
https://twitter.com/mutant_project

Today, we're discussing two different types of mutagens: purple and orange,

As well as showing off my first created enemy for the game, the Goopster. I've attached the sprite below.

Discord: Graystripe2000 #6860.

Graystripe2000

Some more new screenshots of a more complete demo level.
Discord: Graystripe2000 #6860.

Graystripe2000

Another update! I decided to take a break from prototyping single-player and try out multiplayer. I've managed to come up with two two-player modes: A race-like mode where you have to escape from Rising Mutagen, and one where two players try to grab the most flasks before time runs out.

Discord: Graystripe2000 #6860.

Graystripe2000

I decided to do some reworking and started a new prototype. There are three main differences:
1) The game is now more on a linear game than the exploration-based game I went for with the last one
2) There's a new mechanic where you can hide in bushes from enemies. I have an idea for a certain enemy type to be able to find you, though.
3) No more vials. The mutagens are now handled via meters instead.
Discord: Graystripe2000 #6860.

Graystripe2000

New update. I have come up with an official new working title for the game: Tails Post-Mutation.
Discord: Graystripe2000 #6860.

Graystripe2000

So, where's the project been? Well, long story short, it was proving sorta difficult to develop the game in Clickteam Fusion, so I learned Unity and switched over to it. I've been developing another prototype ever since, and I even have a small demo level put together. Here's some new screenshots of the lab.

Discord: Graystripe2000 #6860.