The next release, will quash a lot of the nasty bugs in the engine, the enemies and objects will also finally behave properly, as far as the map maker allows at the moment. Pattern movement and such functionality is planned but I have to do some additional work to get it working, also there will be a checkbox added so you can play your level vertically for testing purposes, it's a crudely programmed feature, so it won't carry over to the saved file, it will just alter how the level is read by the engine itself when checked. I will also make it so that the engine emulates EoD a lot more accurately, sans minor things like how fluttering works at the moment, I'm quite pleased with how it works right now, other than that, I will only do bug fixes for this program after the release.
So for the main part of this post, after this release, I'm going to split the project into two different stand alone programs.
-Klonoa Studio: The editor part of the program, where you make the levels itself, or rather your whole fangame, there will be a lot of added functionality, but my intention is to make the program as easy to use as possible, so I'm encouraging members that want to make a game but feel that they don't have what it takes to make their own fangame, to be guinea pigs for this project, unlike the editor at the moment, I want it to be intuitive enough so that as many as possible are able to use it to make something, so from the moment that the first version is released, feedback will be absolutely crucial, though it will be built with versatility in mind, so it should be able to do some impressive things too when in capable hands.
-Klonoa Player: The program that actually is able to play your level/finished game, will also be the program that, will load any file that is saved with Klonoa Studio, and execute it in a appropriate manner as long as it's applicable.
If there are some features you really want to see, you should mention it now, if I can take such stuff into consideration early, it will make it easier for me to plan ahead, I might not add them right away or at all, as I have a ton of things that I have already planned, but I still want to hear what you guys would want see in the future.