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Klonoa Engine

Started by S.Z., November 10, 2014, 08:25:17 PM

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Voka~Daemyn

:oo yay I'mma let out 2 more levels for the old soon to be defunct editor but they are also just some more testing xD
Klonoa DtP Playthrough : http://www.youtube.com/playlist?list=PLzi0N7-iVFsUr0N84a42yBM92o5VV0P2w
http://bandainamcoent.co.jp/cs/list/klonoa/relay-essay/essay-11.html

[img width=267 height=150]https://i.gyazo.com/f762966ecd6652e9cdbf348b1967e3c8.png[/img]
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Cobra!

I'm usually not a fan of flash games... at all... but I was pleasantly surprised by this, this is really well done! :D The floating feels a little off, but apart from that, I think you've captured the the feel of the GBA games.  ;D

By the way, you might want to know that your moos don't respawn, meaning if you kill one by accident, you're screwed, and losing a life/dying will keep sending you back, and if you dies enough times in a row, you might end up back t the beginning. If you're still alive, still in these forums, and still working on this, than you might want to look into these.  ;)




S.Z.

#62
Quote from: Cobra! on January 10, 2015, 08:04:14 PM
I'm usually not a fan of flash games... at all... but I was pleasantly surprised by this, this is really well done! :D The floating feels a little off, but apart from that, I think you've captured the the feel of the GBA games.  ;D

By the way, you might want to know that your moos don't respawn, meaning if you kill one by accident, you're screwed, and losing a life/dying will keep sending you back, and if you dies enough times in a row, you might end up back t the beginning. If you're still alive, still in these forums, and still working on this, than you might want to look into these.  ;)

Did you play the flash build or the newest .exe build, the flash build is rather old, and the floating is barely implemented in and there is no respawn in that version, the newer exe versions have respawn, and the other features are more complete, haven't compiled a .swf in a while, I'll probably showcase the next version of the flash build in the finished fangame I'm making.

Personal life, some other stuff and illness has been the reason I haven't been working on the engine lately, but I'll try to get around to resume work on it soon.

Cobra!

#63
I thought the .exe was just a level builder? Well, I'll try that out next time I'm on Windows. (I dual-boot with Linux, and mostly use Linux.)

EDIT: I've tried it, and it's brilliant!